Advanced Dungeons & Dragons: Tome of Magic, 2nd Edition

$17.00



Product Description
Innovative spells, a fresh character class, original magical devices, and much more fill the pages of the new AD&D book. The wizard character is the most popular of the AD&D game, and now this persona grows in influence. Second Edition Accessory Rule book compatible with the AD&D 2nd Edition game system. Black-and-white illustrations. 4 color plates.

Recent Comments
  1. Kolja Kaschube (parsell@northnet.org) @ 9:19 pm

    This book offers both DMs and players a great opportunity to expand magic within their campaigns. In addition to giving a great array of new spells, the Tome of Magic includes several new wizard classes, all of which have become common in many AD&D campaigns. I especially liked the new wild mage class, which incorporates a moditied (and certainly fun-enhancing) spell casting system. The expansion of the priestly spheres of magic significantly enhanced the previously limited selection of priest spells. The only downside of this product is the selection of new magical items, many of which have not proven to be useful in my campaign. Overall, I have found the Tome of Magic to be one of the most useful accessories for the AD&D game.

    Star Comment Trackback
  2. Anonymous @ 10:09 pm

    The ammount of detail found in the book is astonishing. In addition to adding 5 new mage classess, it also gives the new wizard school of wild magic and 5 or six (can’t remember exactly) new preist spheres. It also adds an 8′th level of clerical magic. Although the book is clerically oriented, I bought it for the new spells and mage expansion and was no where near disappointed. I am an avid gamer of Dungeons and Dragons, a player as well as a DM, and this is one of the best books TSR has ever produced. When I take in a new player to a questing group I tell them, first buy the players hand book, and then the tome of magic

    Star Comment Trackback
  3. Anonymous @ 11:34 pm

    I do use this book. SOME spells are pretty neat-o but that is it… most of the spells in it can only be used by wild mages and even the priest spells are weak. My DM uses this book all the time, but only for reference to spells, the magical items stink… you think that they could put some items from the Expensive encyclopedia magica, into other books… Although I do like the name… Tome of Magic…

    Star Comment Trackback
  4. Anonymous @ 2:21 am

    If you play AD&D, and do not buy this book the second you see it, you are in a world of trouble friend. TSR almost REQUIRES use of this book in the newer campaign settings. And why not it is a very good book, with interesting new spells and spell schools. The only reason I gave this book such a low score it because first off, you really NEED this book to play AD&D well. Which brings the grand total of books you need to play AD&D with upto 4. (Players Handbook, Dungeon Masters Guide, Monster Mannual, and now this). Secondly the new and improved Players Handbook should have included this in it to cut costs.

    Star Comment Trackback
  5. Luca Marini @ 3:37 am

    I’m an italian dungeon master and I’ve been playing AD&D a lot. Every serious DM has to admit that the spells and the magical items presented in the Player’s Handbook and in the Dungeon Master’s Guide are not completely satisfacting… This is my opinion! The Tome of Magic adds a lot of USEFUL new spells to the PH list and some FUNNY new magical items to the DMG list. What can I say? The new spells are surely worth the book’s price; the magical items are not the best the writers could do… but if you remember that in this book there are new classes for wizards (elementalists, wild mages, etc) and new powerful schools of magic,… well, you must admit that you can’t lose this book! Even the starting 2nd edition DM has to take a look at the Tome of Magic: it will be very useful to him!

    Star Comment Trackback

What Is Your Comment?

You must be logged in to post a comment.